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- global stateSound, nameSoundFon
-
- on mouseEnter
- tmpMember = the currentSpriteNum
- case tmpMember of
- 8:
- cursor([member("cur_3"), member("cur_3_m")])
- tmpHint = "h_mg"
- 9:
- cursor([member("cur_3"), member("cur_3_m")])
- tmpHint = "h_pl"
- end case
- set the member of sprite 110 to tmpHint
- end
-
- on mouseLeave
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 8:
- cursor(0)
- 9:
- cursor(0)
- end case
- set the member of sprite 110 to tmpHint
- end
-
- on mouseDown
- tmpMember = the currentSpriteNum
- tmpCastName = "h_null"
- tmpHint = "h_null"
- case tmpMember of
- 8:
- set the member of sprite 110 to "h_null"
- cursor(0)
- updateStage()
- open(browserName() && "http://www.gamecenter.ru")
- 9:
- set the member of sprite 110 to "h_null"
- cursor(0)
- updateStage()
- open(browserName() && "http://www.submarine.ru")
- end case
- end
-
- on mouseUp
- end
-